[QUOTE=rambop91] I am making multilevel game .The backgrounds , which I am using in my game is size of 2048*1536 .
Some level have common backgrounds. So, I just copy background object from one layout to another layout. This doesn't affect on game size.
But it lead to increase the memory usage. Whenever I copy such backgrounds It increased the memory usage. and the increase is about 7 MB.
My game Size is 13 MB. But memory usage is 67 MB.
How to reduce memory usage? due to large background this happens? or something else?
I can't be sure at 100%, but a browser having to render such big images may have problems, maybe if you cut them into different tiles (aka: images).
PS:Why are you displaying so High Quality images?
Game design is all about decomposing the core of your game so it becomes simple instructions.