Multiplay behind NAT / firewalls

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Post » Thu May 19, 2016 11:05 am

Hi there

We got a multiplay running fine as long its on same wifi network
(using the construct 2 signal-server )

BUT when the phones are on mobile-network it dont work !

How can we get around this ?

Regards
Flemming
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Post » Thu May 19, 2016 12:36 pm

i have same problem. any solutions????
The whole life is in the movement.Stopped - fell asleep to hell...
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Post » Thu May 19, 2016 12:49 pm

This is due to the architecture of the Internet and affects any software trying to make connections. Your only options are either:
a) run a TURN server and pay for the bandwidth costs of relaying all traffic for the users who cannot directly connect (this is what services like Skype do to work around it)
b) wait for the IPv6 rollout which should alleviate the worst cases of NAT by having a much larger set of available addresses.
Scirra Founder
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