Multiplayer android game

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From the Asset Store
The official Scirra Multiplayer Signalling Server for helping peers find and connect to each other
  • Hi there,

    I've actually done a game, it's end and it's OP, but now I want to add the other part of the game, the multiplayer, I checked some of your tutorials but I didn't get a thing, how can I do an android multiplayer game based on local network and not internet network, just kind of P2P within 4 phones but with 1 server (me), how do I manage it in the code section ? Because I won't connect to wss:.......[..]... ? I'm really lost and a day passed already but couldn't find anything that I understand. How am I supposed to do it ? To what must I connect ? Is there a way to make it easier than that ?

    Sorry for my bad english, not first language so i'm sorry.

    Kind regards,

    Thanks.

  • Oh I think I god it !

    If you change the Global Constant variable text with something no one has only the player of your app will be able to join your server and no one else ? So I can totally use the Official server of scirra to play because no one could come to my application server !

    Am I right ?

  • Nice help on this forum so active much wow

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  • Oh I think I god it !

    If you change the Global Constant variable text with something no one has only the player of your app will be able to join your server and no one else ? So I can totally use the Official server of scirra to play because no one could come to my application server !

    Am I right ?

    Normally, the forums are pretty active,but if someone doesn't really understand what you're trying to say, then they won't bother to reply.

    Yes, you will have to change the Constant variable to your own game name for someone to join your private game room on the official Scirra signalling server.

  • how can I do an android multiplayer game based on local network and not internet network, just kind of P2P within 4 phones but with 1 server (me),

    You can not.

    Internet is required to connect to the signalling server which informs you who you can connect to.

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