When you use Auto-join action of Multiplayer object, and you lock a room when it's full, there is a problem. When a room reaches its maximum peer number, it locks. BUT if then somebody from the room quits, it's not unlocked. For example, if maximum peer number in room is 4, and after it is locked, when somebody quits, the room with 3 peers is still locked.
Attach a Capx
Description of Capx
When you run the Capx file, it auto-joins a room. You should run several preview pages to test the bug.
Steps to Reproduce Bug
- Run 3 preview pages
- Close one of them (but not the one you opened first)
- Run another preview page
The last preview page joins the "ExampleBugR2" room, although "ExampleBugR" is not full.
"ExampleBugR" should be unlocked and new pages should be able to join this room.
- Chrome: YES
- FireFox: YES
Construct 2 Version ID
Construct 2 r216