Multiplayer Client sided movement.

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Post » Sun Jun 21, 2015 4:08 pm

I try to make a game where the peer send his X and Y to other peer and the host because for a platformer game the setbit and getbit system are just terrible but it still don't work :?
I have try the Set client input state but its dont work :(

help me plz :(

(Srry for my bad english.. I speak french)
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