[QUOTE=GenkiGenga] [QUOTE]I bet your a busy man talkinghead[/QUOTE]
What he said!
Haha, just continuing the trend.
@GenkiGenga & @Kyatric & everybody else
Thanks for the support!
Got a minute to write a quick update now (late lunch break, hehe). Ok, so what I've managed to do so far is to get nowjs working. So now I can access object properties (for example the players properties) directly from the server (well thats of course an illusion as far as actual access goes, but yeah its a lot faster/easier than sockets).
I've wrapped the whole thing into a plugin/behaviour. The plugin is there for global operations (such as authenticating with the server and for example registering your username) while the behaviour is there to access object properties from the server. Currently rewriting my original multiplayer test + adding new things, I'm hoping to publish a video update tonight and get the plugin/behaviour up sometime next week. But who knows, so busy at work right now...
Anyhow, I'll keep you guys updated,