Multiplayer: Destroy sprites that left the room.

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Post » Tue Dec 02, 2014 9:43 pm

Hi all.

When a player leaves a multiplayer room, how can i destroy their instances on the host pc?
I cant get it done.
Hope u have the answer!

Kind Regards.
Savvy001
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Post » Wed Dec 03, 2014 9:59 am

If the objects are sync, the host will destroy their instance automatically. Unless objects that you created is not sync, you would have to create events to destroy them manually in the host.
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Post » Wed Dec 03, 2014 12:10 pm

I found that the multiplayer object uses 2 (Disconnect) actions.
1 for room and 1 for signalling.
I used the wrong one.
should have used the room (Disconnect)
Now its working.
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