Multiplayer: host question

Discussion and feedback on Construct 2

Post » Tue Mar 18, 2014 1:39 pm

It works way better now, however there are still issues sometimes between browsers. Unsure if it was the connection not completing sometimes due to connectivity or browser.
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Post » Sun Apr 27, 2014 4:34 am

Same here, one player get the host, next one gets the kicks... :(
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Post » Sun Aug 10, 2014 11:07 am

Hi. I get this "Signalling server error: [object Event] c2mp.js:338" error and it happens quite regulary when the Server is running for about one hour.
I added "on Disconnect" goto layout Title and there it tries to reconnect to the server. But it does not work until I reload the game completely with F5/refresh.

Does it have to do with the clay.io plugin which cant reconnect (says the javascript error console)? But the first error comes from c2mp.js.

Signalling server error: [object Event] c2mp.js:338
sigws.onerror c2mp.js:338
GET http://api.clay.io:443/socket.io/1/?t=x ... _TIMED_OUT
Bl4ckSh33p-Soft - Custom Software and Indie Games
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Post » Mon Aug 29, 2016 5:18 am

Now its run thats is an old bug
Big up all
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