(Multiplayer Ideas!) Loot Players + Unique Items

Discuss game development design and post your game ideas

Post » Thu Jun 07, 2012 10:30 am

? what :)
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Post » Fri Jun 08, 2012 1:01 am

I had an idea I like that popped in my head while reading above. How about you have a top row of inventory that is lootable. All other slots are locked until you put something in the lootable slots. The value of the item that can be looted determines how many slots you unlock.
So if you want lots of inventory, you have to risk valuable items.

I may use that one day...
Brian-
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