Multiplayer - Internet Play

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Post » Sun Nov 16, 2014 10:11 am

Hello community.

First of all, I suggest a Multiplayer only discussion implemented, there is a ton of questions out there all over the place.

Ok I dont think the multiplayer with it's signal server is correct for my usage. What I want to do is this.,

Have a server that stores information such as players login, password, players life, location in game, players inventory such as money and items.
Player logs on, server retrieves info, player has a fun time playing game.
Game client connects to game server basically.

I dont see this possible connecting to a "Signaling Server" ?

Any suggestions, someone out there has had to run into this problem before but when you search, I come up empty. Maybe Im using wrong search wording???

Thx.
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Post » Sun Nov 16, 2014 2:13 pm

This topic discussed what are you looking for I think.

The title is a bit off (actually it's the reply were off lol), so next time you might want to search post instead of thread.
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