Multiplayer on mobile?

Discussion and feedback on Construct 2

Post » Sun Feb 15, 2015 8:35 pm

I am going to try it
thanks.
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Post » Mon Feb 16, 2015 12:40 am

Bl4ckSh33p wrote:Chrome on iOS does not work. :(


That would be because Chrome on iOS is basically a reskin of the Safari browser with some added Chrome functionalities.
There is a WebRTC browser called Bowser for iOS, handled by Ericsson Research that should technically be able to run WebRCT multiplayer games, but I haven't tested it and I'm not sure if it even has WebGL or other functionalities needed to run modern HTML5 games.
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Post » Mon Feb 16, 2015 1:10 am

@KFC it would be great if someone could test it out. :D

https://itunes.apple.com/app/bowser/id5 ... t=34237894

Also, what is this bullshit:
You must be at least 17 years old to download this app.
Frequent/Intense Mature/Suggestive Themes
Unrestricted Web Access
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Post » Mon Feb 16, 2015 1:46 am

@DatapawWolf As far as I'm concerned it could be the best browser ever created for iOS, but until most user's are running it on their iPhone's and iPad's it doesn't matter.

About the 17+ and Unrestricted Web Access, it appears to be the same as for the Chrome for iOS browser. The "Frequent/Intense Mature/Suggestive Themes" might be because the additional WebRTC feature, with the peer to peer text/audio/video chat WebRCT is designed for.
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