Multiplayer plugin on IOS

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Post » Tue Feb 23, 2016 8:50 pm

I am making a multiplayer object and have followed the tutorials. It is working normal on Android, but on IOS it won't connect. I even added an "on error" and put the error message into a textbox, but it doesn't print anything. Any known issues with iOS?

Edit: Found out iOS does not support webRTC. What a shame. Any ways to make something like this work another way?
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Post » Wed Feb 24, 2016 9:24 pm

I'm desperately trying to get multiplayer working on iOS too. It seems the only option is Photon cloud, though the plugin has no tutorial apart from two sample projects that don't really explain anything.
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Post » Thu Mar 03, 2016 9:39 am

@janlindso This is only speculation, but it does appear that come September (new iOS and safari releases) safari will support webRTC.

Check out this article for more information: https://thenewdialtone.com/webrtc-in-safari/
Need help finding the right look for your game? I can help! hayes2D.com
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Post » Sat Mar 05, 2016 2:38 am

@0Hayes If so, that is really good news. But if I know Apple correctly they will more likely invent their own standard. :)
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