[Multiplayer] Synced sprites don't disappear

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Post » Wed Sep 14, 2016 2:33 pm

Hello. I'm developing a multiplayer card game where all the cards are objects synced by the Host. After a round ends, all the players disconnect from the server and log in again. But sometimes when the players log in and move to the game layout, the cards from the previous game seem to stay instead of disappearing (even though it's a different room). This also leads to some problems, including all the cards being revealed when they shouldn't be. This caused me to force re-loading the page after playing a round. What might the problem be in? Thanks.
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