Multiplayer Web browser, on desktop and Mobiles(iOS/android)

Discussion and feedback on Construct 2

Post » Thu Jan 15, 2015 4:56 pm

Hello guys, I'm new on this forum, nice to meet you to all.

I would like to know if the Multiplayer plugin of Construct2 have compatibility on and between Safari, Chrome, iE9 and Firefox. Also if have compatibility on and between mobile browsers. And also between Desktop and mobile webbrowser.

Thanks in advance.
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Post » Thu Jan 15, 2015 5:37 pm

I investigated more about WebRTC, and seems that Chrome and Firefox is the best option. However, I would like to know if the Multiplayer plugin have compatibility between:

Desktop (Chrome, Firefox) <-> Android web browser (Chrome, Firefox)

Thanks!
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Post » Thu Jan 15, 2015 5:53 pm

Are you trying to ask if the multiplayer is crossplatform (or everyone plays on one server), then yes, if you set it up this way. The only reason you wouldn't want to be the case is A. The devices have different versions of the game, so they don't function the same way, or B. They device you ported it to doesn't allow this. (For instance, if you port to Wii U, I'd assume that it'd be in part of the agreements when porting to it that you don't do that, ESPECIALLY if it can be played on competing consoles), but that's about it.
I actually haven't testing on mobile, but I think it should work. I don't see any reason why it wouldn't, judging by the way it works. If you wanted, you should be able to port the game to every device Construct 2 can offer and the multiplayer should still work the same.
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Post » Thu Jan 15, 2015 7:00 pm

IIRC the tests I saw were working on my tablet with others using a PC, I was using chrome for android, not sure if the others were only using chrome or also other browsers.
Game design is all about decomposing the core of your game so it becomes simple instructions.
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Post » Fri Jan 16, 2015 9:52 am

WebRTC is a standard so any platform that supports it should be interoperable with all the other platforms. Currently only Chrome and Firefox support it, but it should be picked up by other browsers over time.
Scirra Founder
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Post » Fri Jan 16, 2015 3:47 pm

What about Chrome for iOS?
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Post » Sat Jan 17, 2015 12:28 pm

ganoncl wrote:What about Chrome for iOS?


Currently Chrome for IOS is just a re-skin of safari, unless that has changed over the past few months.
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