[quote="thomasmahler":2bmet845]Actually, Maya is very well designed. It's clever, the UI is still pretty good even though it's over 10 years old now and you can do so fucking much in it. Node-based design, it's very expendable, you have MEL or Python as scripting languages, its polymodeling toolset is halfway decent, the mental ray integration isn't too bad...[/quote:2bmet845]
It's a matter of opinion. For what it does (which is quite a lot), perhaps it is well designed. But for the artist, I have to disagree - it's like trying to paint using a calculator. Of all the graphics programs I've tried, even the buggy ones, I dislike Maya by far the most. Especially when hidden invisible nonsensical features show up, like one that my teacher warned the class of. But again, it's my opinion, and I respect anyone else's opinion if they like it.
[quote:2bmet845]Arima: What are you using instead now? I have to switch back to Max in a couple of weeks, I'll probably miss my Maya config, but Max has a much better modeling toolset anyway - especially with release 2010 (polyBoost integrated, yay!).[/quote:2bmet845]
I like Carrara a lot, though it is quite limited in comparison to other 3d packages. It's not powerful enough for anything serious like a movie or a tv show, but it can mostly do what I want, and most importantly, I find it both easy to use and easy to get the results I want. If you're already comfortable with Maya/3DS Max, I doubt you would like it very much.