Multiple Characters

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Post » Tue Apr 26, 2016 9:45 am

I'm sorry with the influx of questions recently -
I swear you guys will think I have no idea how to use construct! This isn't true....

However, one thing that i'm having difficulty with:

A game with 4 characters - when you select a character it can move x squares
then, you need to select another character to do the same, until all 4 have moved.

Now, I know I could do this using a load of separate events, but I was wondering if I could minimise this to using variables?
Such as, char1 has been selected, so movement happens around char1's position. Then, char3, same thing. Then 2 then 4

Is this possible?

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Post » Fri Apr 29, 2016 11:30 am

Any thoughts?
Thanks, in advance!
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Post » Fri Apr 29, 2016 3:47 pm

Yea, research Sprite UIDs. It is how Construct tracks every single Sprite instance. You can access those, store them in an array somewhere and correlate them to playerIds.
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