Multiple Choice Dialogue

For questions about using Classic.

Post » Sat Apr 10, 2010 12:46 am

Hi,
I am making an RPG style game that basically revolves around a multiple choice dialogue system. Depending on the choice chosen by the user different events will happen in the game. However I have been having trouble setting up this multiple choice dialogue system. I was wondering what would be the easiest/best way to implement this.
Thanks,
Derek
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Post » Sat Apr 10, 2010 1:04 am

Welcome to the forums Derek.

1) What version of Construct are you using? (version number)

2) How exactly do you want it to work? Multiple Choice Dialog is a little too vague.

The more information you provide, the more people can help you.
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Post » Sat Apr 10, 2010 1:23 am

I am using version 0.99.62.
The way that I want the dialogue to work is that the user will presented with a question and a few potential responses. The user will choose a response and the reply will differ based on the response given. I have gotten how I want it laid out figured out... What I am having difficulties with is receiving the users input and evaluating it. I desire to see the input be a choice, i.e. A,B,C,D as opposed to a string of text.
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