I am trying to create an app which is similar to the game feeding frenzy. However, after being using this programme for a week and not having an big issues, I have come across something which I have not been able to solve.
My issue is that I want to have multiple instance of an object, and depending on where they are, they 'swim' around the defined area in custom movement.
I have got it somewhat working by doing:
'Unique' to Nemo.IID
And then I create a sub event (under no collision with the shark) if Unique is less than 4, set the custom movement to 50. All the nemos move, besides one. I have changed all their instance variables but still do not understand what I am doing wrong and how this issue can be solved.
So my questions are:
How can I set certain nemos to be placed and move in certain areas
And how can I after they are destroyed to spawn at the correct spawner object?
Any Help would greatly be appreciated.
Also, people are free to use the nemos, blue tangs and the shark in their own games if they want :).