I've got a probleem in my game that i can't figure out how to solve.
So I'm hoping that some of you could help me.
when something in my game is overlapping one switch it gets frame 1
and if not it has frame 0.
That works for one instance but if I've got more its causing problems.
after all were pressed at the same time, the frame just jumps back to 0 again when all aren't pressed any longer.
here's the code example -i hope it helps.
please help me i just can't find out what the problem is.