Multiple Layouts

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Post » Sun Oct 27, 2013 9:31 am

I have already read the best practices and performance portion on the manual.

Is it better to create a new layout for each level for a game like Tetris, where each level is almost identical.

For a game like Zelda, should I create a new layout for each section that the character goes to? Or should I just create one massive layout for all the areas? What is better?

Are all layouts loaded at the beginning or are they loaded based on an event?

ThanksAlKanadi2013-10-27 09:32:15
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