Multiple Platform Specific Plugins in one project?

Discussion and feedback on Construct 2

Post » Sun Mar 08, 2015 12:22 am

If a game is to be published onto a few platforms like Kongregate, Android, HTML. Then should a copy of the project be made for each platform's specific features? When exporting will the compiler remove this code?
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Post » Sun Mar 08, 2015 12:34 am

it really depends on how much you need to change. What i do is put platform specific code in groups and say i need a windows build i delete the android group and vice versa. Anything you can access by the Project window is included on export even if not used
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