Multiple Ragdolls

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Post » Sat Oct 27, 2012 9:48 pm

Hi, let's see if anyone can help me:

I want to have multiple ragdoll physics sprites in my scene.
For example i have one "Cow" with two revolute joints for "leg1" and "leg2". This is fancy.
But if i try to copy/paste the full ragdoll even thought i added the "For each" behavior my scene turns crazy and incontrolable.

There's any way to make this possible without having to rename the ragdoll to "Cow2", "leg3", "leg4"... and respective events?

Thanks!
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Post » Sat Oct 27, 2012 11:52 pm

For each pick each instance as you would expect.
However if you use a variable to filter out the instances you want, only they will be used in the for each.
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