Multiple Save Files

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Post » Tue Nov 20, 2012 8:05 pm

I've been searching the forums for several hours and haven't found out if its possible to make a game with multiple save files.

I'm trying to make a visual novel game for the first time. It has to be able save a lot of different things so the player can pick up exactly where they last left off, and I was wondering if I might have to design work my design around for that ability.

From what I've planned thus far after the player presses pause, clicks save, selects the save slot, I know I'll need to save; all the global variables, the array data, the current layout, the last line of dialog displayed from a .xml or .txt file.

I have just started on the project and dont have a .capx file.

If anyone know if/how to make multiple save files or what data for a visual novel needs to be saved please reply/post back.
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Post » Tue Nov 20, 2012 8:25 pm

You can do it using arrays. There is a tutorial on it. One sec ...

http://www.scirra.com/tutorials/321/how-to-make-and-name-save-game-slots
Using R238 for all examples
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Post » Wed Nov 21, 2012 12:08 am

Thanks emoaeden, I don't know why that tutorial never came up so thanks a bunch!
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