Multiple tilemaps vs one

Discussion and feedback on Construct 2

Post » Sun Sep 18, 2016 5:26 pm

If I use a bunch of small tilemaps that overlap each other, I'm guessing it will render slower than using one larger tilemap? I assume each tile will get rendered even if it is completely behind/occluded from another?
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Post » Wed Sep 21, 2016 11:14 am

Hi I am Samuel :)

My google play
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