Muramasa: The Demon Blade

Chat about anything not covered in these forums, but keep it civil!

Post » Sat Feb 07, 2009 6:54 pm

B
30
S
15
G
10
Posts: 285
Reputation: 7,144

Post » Sat Feb 07, 2009 7:47 pm

Hmm, I wonder if thats vector?
Anyway the ocean waves are frigen awesome
Image Image
B
161
S
48
G
90
Posts: 7,347
Reputation: 66,749

Post » Sat Feb 07, 2009 10:28 pm

[quote="newt":1hhld7af]Hmm, I wonder if thats vector?[/quote:1hhld7af]
I think all is illustration/bones mix.

Check this too: [url:1hhld7af]http://www.gametrailers.com/player/41358.html[/url:1hhld7af]
.
B
30
S
15
G
10
Posts: 285
Reputation: 7,144

Post » Sun Feb 08, 2009 12:24 am

looks good.

btw. thise leafs look like they where drawn with standard photoshop leaf spray/brush
My professional Royalty Free Music at Scirra Assets Store
--------------------------------
Specs: i5 2500, 16gb of ram, gtx 770, win 7, Focusrite Scarlett 8i6, Mackie mr8mk2, Alesis 320, browsing the net on chrome.
B
71
S
19
G
19
Posts: 1,919
Reputation: 16,910

Post » Sun Feb 08, 2009 1:41 am

Certainly a game I'm keeping my eye on and if it gets an Australian release and decent reviews, I'll certainly buy it!

One of the most stunning 2D games I've ever seen and I'd certainly love to see someone with the artistic skills make something similar in Construct :)
B
2
S
2
G
3
Posts: 143
Reputation: 1,536

Post » Sun Feb 08, 2009 11:19 am

Yeah, I definitely think we'll see things like that pop up using Construct pretty soonish.

Construct already is capable of handling all the graphics with parallax layers and transparency / motion and all that kinda stuff, it's still a bit of a pain in the cashews (heh, I like that ;)) to work with animation though. The easier it'll be to bring detailed animations into Construct, the more gorgeous the games will look like.

I'm currently working on something really interesting, but the bugs and crashes keep the pace down. Also, there are still some workflow issues that probably stem from the app still being in its infancy when it comes to indie development and having to be pulled through a whole production until it's really stable. I'm talking about things like running a layout to just check a certain part of the game and Construct not loading the global objects or generally not being able to organize things properly at the moment - things that might not be completely obvious at first, but bite you in the nuts when you're actually dealing with it.

I think it'll be really interesting if we mix and match the mediums to get the most ouf of what construct has to offer. I'm doing full 2d now where only the characters are 3d and rendered out with an alpha channel, so I can import the sprites into Construct. I think all of this will lead to some pretty interesting results.
B
6
S
2
G
3
Posts: 520
Reputation: 2,690

Post » Sun Feb 08, 2009 3:49 pm

Graphic style reminds me a little bit of Odin Sphere for ps2.
Pure eye candy!

[url:2pi1c8mh]http://www.gametrailers.com/player/20008.html[/url:2pi1c8mh]
B
63
S
21
G
9
Posts: 154
Reputation: 7,009

Post » Sun Feb 08, 2009 9:08 pm

Those are both beautiful games. I think definitely possible with Construct - although it would be a full-time job! I think the cut-scenes would have to be done in Flash or something like it then imported into the Construct project as a movie. Thanks for the links - the visuals are inspirational.
B
2
S
1
G
3
Posts: 39
Reputation: 1,078

Post » Sun Feb 08, 2009 10:36 pm

[quote="neverk":20oluao7]Graphic style reminds me a little bit of Odin Sphere for ps2.
Pure eye candy!

[url:20oluao7]http://www.gametrailers.com/player/20008.html[/url:20oluao7][/quote:20oluao7]

It's actually made by the same people who did Odin Sphere.

I personally can't wait for this game to come out, it looks freakin' amazing. :)
Moderator
B
98
S
36
G
19
Posts: 1,584
Reputation: 17,717

Post » Sun Feb 08, 2009 10:40 pm

I'm glad there's still room for 2D games with beautiful art in commercial gaming. I thought for a while those days were over!
Scirra Founder
B
359
S
214
G
72
Posts: 22,946
Reputation: 178,478

Next

Return to Open Topic

Who is online

Users browsing this forum: No registered users and 3 guests