I think this is a chrome specific issue, as Firefox does not have the problem and I have looked at every possible cause for why changing layouts would sometimes stutter the music for a second or two.
If somebody could play my alpha version and let me know how their chrome works with the music resetting after you die (just use WSAD to walk into the enemies in the bowler hats) and then restart by hitting space when it goes to the cutscene.
This is when the music stutters. But I can't see an issue with my events in place... not put music in a game before...
( Warning, the game has graphic violence, just use WSAD to walk into the enemies and see if the music skips when you hit space to restart.
Link to game (again, violence warning, its pretty gory):
LINK TO GAME
(hit space to skip the unfinished cutscene in the rain).