music and sounds

Discussion and feedback on Construct 2

Post » Thu Nov 07, 2013 4:35 pm

I have a question regarding placing audio into the music or sounds folder. When I started creating my game I was developing it for use on the web. As such I was placing my music and other audio files that aren't utilized very often into the music folder so that they would stream and not require being downloaded. Now I've changed directions and am going to be exporting using node-webkit instead. Since all the audio files will need to be downloaded already, would it be to my advantage to move all the sound files from the music folder into the sounds folder, or will it make no difference? Currently as it stands I have around 100 files in the sounds folder and 3 to 4 times that in the music folder.

EDIT:
I should add that download time isn't going to be an issue for me. The only concern is since the files are already downloaded, will they play immediately even if placed in the music folder, or will they still try to stream? Burvey2013-11-07 16:51:49
B
60
S
20
G
56
Posts: 1,077
Reputation: 35,941

Post » Thu Nov 07, 2013 11:34 pm

Streaming just prevents any wait time that could be caused by loading the audio file. Since loading from HDD is very fast, there will be no relevant waiting times for either sound or music -> you will observe no difference.
Visual Novel 'Engine' in 100 Events
if you ever have to choose between buying Construct 2 on scirra.com or on Steam, read this: Review
B
22
S
9
G
1
Posts: 787
Reputation: 3,786

Post » Thu Nov 07, 2013 11:44 pm

I beleive it's mostly just a reference for your personal sorting. i know that the actual exports all the music, sound and extra files are just put in the root.

heck i can put sound in a music folder and it still plays when I specify the sound folder.
B
90
S
18
G
9
Posts: 2,455
Reputation: 15,013


Return to Construct 2 General

Who is online

Users browsing this forum: jefftrier, Yahoo [Bot] and 9 guests