Music dont work under Edge

Bugs will be moved here once resolved.

Post » Fri Aug 21, 2015 1:02 pm

Problem Description
Music dont work with Edge under Windows 10

Steps to Reproduce Bug
Add a music or sound and play

Observed Result
no sound or music

Affected Browsers
  • Chrome: NO
  • FireFox: NO
  • Edge: YES

Operating System and Service Pack
Windows 10

Construct 2 Version ID
Constrcut 2 Release 212.2
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Post » Fri Aug 21, 2015 1:20 pm

A .capx would have been nice, as without it they will simply assume your files are not encoded correctly and close it wIthout investigation if they are able to make just one file run.
Game design is all about decomposing the core of your game so it becomes simple instructions.
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Post » Fri Aug 21, 2015 1:44 pm

Omg, a capx to juste play a Sfx or Music ^__^
Stops to be stupid :D
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Post » Fri Aug 21, 2015 1:55 pm

All Audio don't work to me too in Edge.
Webmaster of the French community construct-french from Construct Classic and Construct 2
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Post » Fri Aug 21, 2015 3:22 pm

Closing, audio works for me in Space Blaster and no .capx provided, so can't reproduce.
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Post » Fri Aug 21, 2015 3:47 pm

you closed this topic because your game works with music, beautiful mind.

I think your "Space Blaster" have M4A for audio, that works fine.

But put an OGG, and you can see that OGG dont work with EDGE.

M4A is not the only music or sound format that C2 support, and you dont test with only an OGG file.
And C2 is compatible with Edge ?
let me laugh :D
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Post » Fri Aug 21, 2015 3:52 pm

Webmaster of the French community construct-french from Construct Classic and Construct 2
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Post » Fri Aug 21, 2015 4:19 pm

I did though (actually I know) that you actually needed m4a files too... for internet explorer and safari, as there is not one single patent /royalty free format that works across browsers.

Which is why the recommended way is to import a wav in C2, which will convert it to both ogg and m4a (or import both of them), unless I missed something and microsoft edge does have a way to play ogg vorbis files which could be the case, I just use http://html5test.com/compare/browser/ie-Edge.html as a reference.

It is not that C2 support one format or the other, it needs both (the ogg is the main one that the editor uses, the m4a is a fallback for browsers that simply won't understand what an ogg file is due to a lack of implemented codec), it is also not a news.
Game design is all about decomposing the core of your game so it becomes simple instructions.
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Post » Fri Aug 21, 2015 4:26 pm

Ogg Vorbis has never been supported in Internet Explorer, so it should be entirely unsurprising to learn that Edge does not have support for Ogg Vorbis either. If you stick to the recommended import format of 16-bit PCM WAVs and use Windows 7 or newer, Construct 2 will automatically encode the AAC files (.m4a) for you, ensuring IE + Edge compatibility for audio. This is not a bug, it's always been the case, and Edge is the same as IE in this regard.
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Post » Fri Aug 21, 2015 5:25 pm

Some harsh words there, @anata.
If your vision so exceeds your ability, then look to something closer.
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