I've been trying to create a simple function that lowers the volume of the music in my game, changes it to another music, then increases the volume again, gradually.
Here's what I've come up with:
Unfortunately, nothing plays. I've also tried adding the "stop music" event right before the "wait 1.0 seconds" event, but nothing happens.
I've set a text to show the actual volume of the music, and apparently, it should be playing something... This has been driving me insane! Am I missing something?