I recently dug up Construct because the urge to create a top-down zombie game that would be better than Zombie Horde 3 was too much for me to bear.
I quickly ran into a problem tough... how do you create decent muzzle-flash? Currently I have a animated (2 frames) sprite, which I create together with each bullet fired from the player-sprite. But how do I delete the sprite afterwards, because at the moment it just stays there indefinitely... I tried to destroy it after the animation has ended, but that didn't impress it a bit.
I'm sort of stuck here, any help ... please?