My #90DayDev Challenge

Show us your completed creations made in Construct 2

Post » Sun Aug 31, 2014 11:04 pm

Hey everyone. Been a while since I was here.

I recently setup a challenge called #90DayDev.
The idea. 90 days. 90 prototypes. The idea was inspired after watching an awesome video by Chris DeLeon

I'll post them here also as all of them are being made in Construct 2. I'm 3 days in with 7 projects so far and having a blast! Not to mention finishing stuff left, right and center!

#1 - Deflector - a simple planet defense style affair..

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#2 - Ballvolution - can you work out who is chasing who?

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#3 - Bananaskito - inspired by mosquitos being attracted to people who have eaten bananas

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#4 - Affirmations - highlighting how positivity and negativity feed themselves

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#5 - Checkered Path - drag the green ball to the green square. simples?

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#6 - The Good & Bad

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#7 - Human Pinball - need I say more??

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Would love to get some feedback on them and over the course of the 90 days I'll be documenting how each one was pieced together, much like I've already done for the planetary defence one.
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Post » Sun Aug 31, 2014 11:34 pm

Yeah it's amazing how fast you can get a prototype done. I started doing that a while ago, but instead of stopping and moving on after each one, I couldn't resist taking the prototypes further. I did think about just hammering away one after the other but it is hard to stop when you get something solid going ;p

The good thing about these short sessions is you'll not get bored as easy, you'll increase your dev speed with each one, it exercises your creativity, AND you'll have many many working ideas rather than ideas jotted down in Notepad or something.

I'll check these when I have more time. I've procrastinated enough tonight ;p
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Post » Mon Sep 01, 2014 12:17 am

Thanks @procrastinator! hah well in that case I highly recommend Human Pinball, been my favourite to code so far, to aid your procrastinating, it's the least involving lol.

Hear you re taking them further, to be fair the theme seems to be balls for a lot of them, hence why I ended up opting for triangles in Human Pinball. I've steered from taking them further, but definitely see myself taking a few of them further down the line. Or if nothing else, adding another layer of polish or two.

Definitely, one of my focus's for the next year is building a comprehensive portfolio and this is a nice way to bolster it.
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Post » Mon Sep 01, 2014 7:15 am

Yeah the pinball one was funny! Could make for a fun game that one.

Joined the gamemakersguild... looks interesting ;)
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Post » Mon Sep 01, 2014 2:18 pm

Cheers, yeah, if a somewhat impossible one lol. Time to think up #8

Cool re tgmg. Mind the tumbleweeds though.
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Post » Mon Sep 01, 2014 4:54 pm

Couldn't resist carrying on from the theme of the last one for #8

Introducing... Human Keepy Uppy :D

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Post » Tue Sep 02, 2014 11:08 am

Entry #9 :D

Block Builder. What can you build?

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Post » Wed Sep 03, 2014 4:02 pm

Day 5 and Entry #10

Got some inspiration from this creative ideas tool

#10 – Money Magnet - How much money can you attract?

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Post » Fri Sep 05, 2014 7:19 am

Day 6 and here is entry #11 - used some great graphics from various sources including, Kenny.nl, C2 Including Graphics and galaxy by Vicki Wenderlich. Sounds by Universal Sound Fx!

#11 - Star Tracer - Stars don't map themselves!

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Post » Mon Sep 08, 2014 10:17 pm

Day 7 and entry #12 is complete. Watch the pixel clans as they scramble to appease their god, megapixel in...

Pixel Wars - Spheres of Influence

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