My animations don't all play when triggered

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Post » Sun Feb 12, 2017 3:32 pm

SpyDaniel what you do is when certain condition meets then you trigger that condition for example

player near wall crouch is set to true
play animation crouch
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Post » Sun Feb 12, 2017 3:50 pm

Hiya, which glitch are you referring to? Seems to be working ok unless you want it to force a crouch as you approach. Or do you mean the fact that you can't crouch normally? Not sure if this is game design.
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Post » Sun Feb 12, 2017 7:35 pm

I fixed it about an hour or so ago after thinking outside the box. I didn't want the player to stand up while in an area that was too small to stand in. So now all the animations work etc while inside the trigger. This is what I have now though and it works as I wanted.

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