My first game after one day.

Show us your completed creations made in Construct 2

Post » Tue Feb 05, 2013 10:41 pm

Hey everyone.

OK, I'm new and decided to follow the basic tutorials and make the Ghost shooter game. Once I got the basics down I then went ahead and customized it a bit.

If you want to give it a test here is the link.
http://www.ambardia.com/ARArcade1/


I can't wait to learn more.

Cheers!
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Post » Wed Feb 06, 2013 12:20 am

Great Work ! for a single day, Did u do the graphics for the sprites yourself, they are really great and ! Are you available for hire to draw graphics for my game ? send me a PM if so.
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Post » Wed Feb 06, 2013 12:34 am

Hey Ambard! I'm glad more people from Eclipse have moved over here.

It looks nice, great job like always. Helladen2013-02-06 00:34:48
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Post » Wed Feb 06, 2013 1:10 pm

[QUOTE=Helladen] Hey Ambard! I'm glad more people from Eclipse have moved over here.

It looks nice, great job like always. [/QUOTE]

Thanks! Let me know if you want to work on something together.
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Post » Wed Feb 06, 2013 4:39 pm

This looks pretty amazing! Only needs sfx and music :D
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Post » Wed Feb 06, 2013 5:07 pm

[QUOTE=GTGJon] This looks pretty amazing! Only needs sfx and music :D[/QUOTE]

Thanks! Once I learn how to do that and get some more free time I will add that.
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Post » Fri Feb 08, 2013 4:32 pm

Its really easy if you have sfx and music WAV files. Just right click on either the Music or Sounds folder and import the WAV, then simply add them where necessary. Be sure to include the Audio plugin, otherwise you won't see any options to add the music/sfx to events. I'll make 2 simple examples here:

For Background Music
EVENT: System > On start of layout
ACTION: Audio > Play > select the music file, change to looping and leave the rest as it is

For Fireball Sound Effect
EVENT: Find where you have the player clicking and creating the bullet Fireball
ACTION: Add a new action > Play > select the sfx, leave the rest as it is


Hope this helps :)
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Post » Fri Feb 08, 2013 5:05 pm

Wow! Thanks, that helped a lot.
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