my first game with construct

Show us your works in progress and request feedback

Post » Thu Dec 25, 2014 1:44 pm

Seems like a good start.
It was funny how the shopkeeper is controlled by arrow keys, so just disable that.
I like the way the fog of war spawns back and that the enemies seem to follow you via the fog of war you removed.
Further, it is a tad difficult to play, it seems the spawn statues just have too much health. Dont' really have the patience to whittle them down for half an hour.
Gold seems plentiful enough, so maybe exploding bullets will solve that problem.
I recommend some sort of icon that shows a currently active upgrade, so the player knows he has them. After dying a few times I couldn't remember if I went to the shop yet, and knowing whether I have crap, or slightly-less-crap bullets would help:)
Check out our WIP:BroodImage
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Post » Thu Dec 25, 2014 1:54 pm

@Po10c thanks for feedback :) I will surely disable the controlling of a shopkeeper with keyboard :). Its a clone of player object thats why

Icons for powerups are cool idea I will try to add this

Im glad you like the fog of war effect I put some work into it :)
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Post » Thu Dec 25, 2014 2:01 pm

Its maybe not obvious at this point but you can buy upgrades multiple times, for example you can have 10xfaster bullets it really helps
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Post » Thu Dec 25, 2014 4:52 pm

Awesome work!!!!!! You seemed to conquer some areas in movement that Im still struggling with. Great work and I can't wait to see more. There are some days I personally feel like putting down the keyboard and stepping away from the screen. Watching your progress encourages me to keep moving
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