My Irrational Fear of Unicorns [GameJolt Entry]

Show us your completed creations made in Construct 2

Post » Mon Aug 20, 2012 5:26 pm

Yeah, I'm definitely interested in any work.
You can contact me personally through PM here since I'm so active or drop me a email in my work inbox if you have any job offers.

However, I do have a lot of freelance at hand now, so I might need to hold off a little till the end of this month!

Also, something that caught my eye just made me a very happy guy!

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Post » Mon Aug 20, 2012 5:46 pm

@Rory Maybe, I don't think so.

Have you think to give a chance to Clay.io, uploading your game?

, 779 now :(devMidgard2012-08-20 17:47:57
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Post » Mon Aug 20, 2012 6:07 pm

@devMidgard Haha, you luck has ended.

Anyway, I did consider. I was halfway uploading it when I decided not to.. At this point of time, I don't feel that clay.io has much to offer to this game. I really love it, but since I didn't use any of clay.io's api stuff, I don't see much benefits other than a small amount of traffic!

Any other reason I should be considering clay.io? I'm afraid I might be missing something..
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Post » Mon Aug 20, 2012 6:42 pm

Uploaded a new version with bug fixes everyone here and on GameJolt reported. Hopefully I didn't miss too much! (Don't know when the new version will be approved though, or whether it already has been)
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Post » Tue Aug 21, 2012 10:53 pm

Uploaded Version 1.2 which fixes the silly bug where you don't die when you fall into the hole at the horror level. Also made the final boss tougher!

Almost 1k Plays!

Click HERE to play!
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Post » Wed Aug 22, 2012 12:09 am

The dialogue is inspired.
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Post » Wed Aug 22, 2012 12:47 am

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Post » Wed Aug 22, 2012 1:58 am

Officially over the 1,000 plays mark in the Scirra Arcade!
Also, new version is LIVE!
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Post » Thu Aug 23, 2012 2:05 am

I couldn't make it to the end - but the plot had me hooked until I was overun by unicorns!

The only minor crit was the swapping between pixelated style and the normal fonts - things like the hud and dialogue especially - something to maintain the pixelly charm of the rest of the graphics.

Congrats on the feature - look forward to seeing more from you!
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Post » Thu Aug 23, 2012 2:30 am

I love the messed up nature of the game, you pull it off beautifully. I never expected a mario platformer to turn into a survival horror game.

(also, nice use of the game sprites in the cave of truth ;) )
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