my new game! i need comments..

Post your Construct-made creations!

Post » Mon Feb 25, 2008 1:19 pm

hi all..
i made this in about an hour..
i need your comments and suggestions..
more i want to say are in the readme file..

thanks.
this game is still a prototype, which means i will still change a lot of things, especially the sprites....

click here : [url:14cloq1i]http://kpbotbot.co.nr[/url:14cloq1i] , click "download some of my programs" and click "Kp Balls" :p

:D :D :D :shock: :shock:

ty everyone.. i need your comments, but please dont be too harsh.. :p
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Post » Mon Feb 25, 2008 5:12 pm

It easy to get the ball caught inside the paddle so you can keep going forever.
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Post » Tue Feb 26, 2008 10:00 am

[quote:2xt2ilke]It easy to get the ball caught inside the paddle so you can keep going forever.[/quote:2xt2ilke]

any possible solution? :D
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Post » Tue Feb 26, 2008 10:00 am

[quote:2inmwvi9]It easy to get the ball caught inside the paddle so you can keep going forever.[/quote:2inmwvi9]

any possible solution? :D
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Post » Tue Feb 26, 2008 10:48 am

i got a temporary solution to that to stop players from just waiting for a high score when the ball is trapped.. i did it by stopping point addition when ball is trapped.. hehe.. i got more plans other than this one

PLANS:

-use 3dboxes to be used as paddles
-better tiled background
-a nice storyline and scrolling effects
and most importantly:
-TO PREVENT THE BALL FROM GETTING CAUGHT! :P :D :D :D :evil: :twisted: :roll: :roll: :roll: :roll: :wink:

hehehe.. help please... i kinda "recruited" my classmate to help me out with the graphics... :p

by the way, here is the newer version. :
[url:e4xw5j0j]http://kpbotbot.hostsnake.com/kpballsv2.zip[/url:e4xw5j0j]
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Post » Tue Feb 26, 2008 3:49 pm

[quote="kpbotbot":1m8qmntr]
PLANS:

-use 3dboxes to be used as paddles
-better tiled background
-a nice storyline and scrolling effects
and most importantly:
-TO PREVENT THE BALL FROM GETTING CAUGHT! :P :D :D :D :evil: :twisted: :roll: :roll: :roll: :roll: :wink:
[/quote:1m8qmntr]
Wait... storyline for Paddle Game? :shock:
Kid's these days XD, good thinking of 3dboxes as paddles.
Good luck
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Post » Wed Feb 27, 2008 9:37 am

i still dont know why the ball gets caught in the paddle..
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Post » Thu Feb 28, 2008 9:34 am

You could try creating a system that, when the ball collides with the paddle, it is swiftly pushed back on track in whatever direction it is supposed to be bouncing. There are overlap and collision detection events that provide a great workaround for such issues.
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