i got a temporary solution to that to stop players from just waiting for a high score when the ball is trapped.. i did it by stopping point addition when ball is trapped.. hehe.. i got more plans other than this one
-use 3dboxes to be used as paddles
-better tiled background
-a nice storyline and scrolling effects
and most importantly:
-TO PREVENT THE BALL FROM GETTING CAUGHT!
hehehe.. help please... i kinda "recruited" my classmate to help me out with the graphics... :p
by the way, here is the newer version. :