Okay, I think the smartest thing would be to just create a thread where I'll just keep going posting feature requests and suggestions. So let's start:
1) Mute Events.
Very simple thing. What happens if this event isn't in there? Instead of deleting and undo'ing, it'd be cool if we could just 'mute' events, so they'd not be processed at runtime, but they'd still be in the event sheet.
That way, if I want to test out controls, I don't have to kill events or change their attributes all the time.
2) Controller Support.
This is basically the cornerstone of it all. Support for the X360 Controller and all it's functions would be great.
3) AVIs with Alpha Channel.
For great looking games. We could have avis with alpha channels in the foreground and in the background. Being able to render out videos with alpha channels and using them in the scenes would be really powerful.
4) Multi-Platform support.
Construct is DirectX, yeah, but ultimately, this'd be just frigging awesome. Being able to create a 2d game that you could then compile for multiple platforms would be the best thing ever.
5) In the Platform Controls, under Add / Edit Controls, it'd be nice being able to set the order of the controls. If I Have P1 and P2 Controls and wanna add another P1 control later on, I want to be able to put that control to the other P1 Controls - and not under the PS2 Controls.