My sprites are getting blurred

For questions about using Classic.

Post » Thu Sep 10, 2009 7:07 pm

I'm having a problem where a sprite is getting blurred after it moves, making it automaticly blend in with the background. It looks rather weird, and searching the forum has just gotten me a bunch of stuff about motion blur. I haven't applied any effects to the sprite and I didn't mess with the size of it either. How can I fix this?
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Post » Thu Sep 10, 2009 9:25 pm

post a cap if you can, or at least a screenshot
it's difficult to diagnose without seeing what you mean
Spriter Dev
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Post » Thu Sep 10, 2009 9:53 pm

If you're using very detailed pixel graphics, linear filtering may give the impression of blurring the sprite a bit. In this case, switch the sampling mode in application properties from "linear" to "point".
Scirra Founder
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Post » Thu Sep 10, 2009 10:35 pm

[quote="Ashley":1mog93wf]If you're using very detailed pixel graphics, linear filtering may give the impression of blurring the sprite a bit. In this case, switch the sampling mode in application properties from "linear" to "point".[/quote:1mog93wf]
That fixed it, thanks a lot.
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