My TIGSource competition entry: This Cursed Rock

Post your Construct-made creations!

Post » Sun Nov 30, 2008 10:44 am

Waaah, I love this (I'm a sucker for this pixel art style), hope you do well in the contest :D.
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Post » Sun Nov 30, 2008 1:45 pm

[quote="deadeye":p8xvfscs]Hey Ashley, there's a lot of people in my compo thread reporting that the game has no sound and crashes for them during sound-related events. I've asked them to post their OS and specs and stuff. Anything I can tell them that might help in the mean-time?[/quote:p8xvfscs]
Have they definitely got the August 2008 DirectX update? It ought to prompt if they don't have it, but they might be missing some of the files (like XAudio2_2.dll) if they've tried to get around the check by pasting in d3dx9_39.dll to their system directories. Ask them to install the latest DirectX end user runtime.
Scirra Founder
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Post » Sun Nov 30, 2008 2:03 pm

This game is pure concentrated genius!
Great work!
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Post » Sun Nov 30, 2008 2:55 pm

awesome game, i laughed my ass off at the ending.
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Post » Sun Nov 30, 2008 3:37 pm

I love the feel of this game. Its the attention to detail that gets me. it feels really well done though. good use of sounds and pixels. Good job deadeye. Any results on the compo?
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Post » Sun Nov 30, 2008 4:01 pm

Thanks for the support, guys :D

No results yet, as voting hasn't started. It'll probably start in a week or so.

[quote="Ashley":ojlr4q9t]Ask them to install the latest DirectX end user runtime.[/quote:ojlr4q9t]

Thanks Ash, I'll let them know. Hopefully that'll take care of it. I've gotten a roughly equal number of "this game is great" and "this game crashes on me" responses so I was getting a little worried.

And I know that everyone should have their DirectX updated anyway, I just hope the hassle of having to do that doesn't affect my votes :P


On an unrelated note, my hard drive crashed last night. My internet cut out, so I did the usual "reset router/reset computer" thing, and whaddaya know, my computer wouldn't reboot. It just popped up with "Disk read error." I was pretty worried there for a while, but then I swapped my master and slave drives and installed windows on the new master, and the old drive is still readable (it just won't boot). I thought I'd lost all my work, but thankfully it's still there. Crisis averted.

Now if only I can get it connected to the internet :x. Ugh, I hate having to reconfigure my damned network.
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Post » Sun Nov 30, 2008 11:13 pm

Anybody have any idea what this one means? :)

"An unexpected error occurred and the application was terminated. We apologise for the inconvenience. Please report this bug to the application vendor."

I'm thinking he doesn't have the right hardware, maybe?
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Post » Sun Nov 30, 2008 11:50 pm

No, that's the Construct runtime wrapper message for when something crashes, so you don't get the 'please report this message to Microsoft' message. It could be anything... they definitely have up to date DirectX installs? Did you build it with the latest version of Construct? Does it crash on just Vista/XP/any other specifics?
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Post » Mon Dec 01, 2008 12:14 am

[quote="Ashley":2odelnfk]No, that's the Construct runtime wrapper message for when something crashes, so you don't get the 'please report this message to Microsoft' message. It could be anything... they definitely have up to date DirectX installs? Did you build it with the latest version of Construct? Does it crash on just Vista/XP/any other specifics?[/quote:2odelnfk]

Yeah, I built with the latest version. He's using XP, and yeah he ran the DirectX update. He also say he can run the Construct tech demos, so I don't know what's up. So far this is the only person reporting this error.
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Post » Mon Dec 01, 2008 1:12 am

Since I'm the problem person back at TIG, I figured I'd join this thread instead of deadeye having to report back and forth. :) Thanks for helping me out, deadeye. Your game (and The Lake too) really looks promising.

There are three games at TIG that use Construct. Neither of them work for me, they show the message deadeye transcribed. Here is a summary of things I did:
- Downloaded games from the TIG contest
- Tried to run them and got a message to update DirectX
- Updated DirectX with the November 2008 version
- Tried to run them and got that error message
- Ran the following tech demos successfully: Spaceship Demo, The Rain Demo, RTS Tech Demo, Ghost Shooter Demo, 3D Driving Tech Demo
- Just now, I decided to try games from other sources. I downloaded Dernier Cadeau and D.I.A. from the threads next door. Same error for both, except that on D.I.A the error only happened after I tried to start a game (I got to see the menu at least).

I don't think it's fullscreen, the Rain Demo works well in fullscreen. I even ended up downloading Construct. Construct looks neat, by the way. I might look into it deeper some time.

I thought it might be transition or something (since D.I.A. works up to the menu), but I made a little sample with transition and it worked ok (a side comment, liked how simple it was to make, though I had to look it up on the wiki). There's something in bigger games that smaller demos don't have that's crashing them for me...

I suppose I can try to play the games on another computer later, but I'm curious about this problem. I'll eventually stumble upon more games made using Construct and it would be a bit annoying not being able to play them on my computer.

Sorry for all the trouble.
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