My tileset doesn't tile properly in Construct.

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Post » Mon Jun 27, 2016 7:51 pm

I created my own tileset, but have problem tiling it in Construct. My file is 160px by 160px and it looks fines in the Tilemap Editor preview (broken into 32x32 tiles). But when I place it on the game layout this happens:

This is the tile in question in Photoshop. As you can see it's perfectly inside the borders.
Image

But this how the tile looks in Construct:

Image

The tile from below peeks into the tile... Urgh. :cry:

Any ideas what's causing this?
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Post » Mon Jun 27, 2016 8:14 pm

Looks like it is related to the project settings. Is your Sampling set to Linear? I think Linear blurs the images if they are resized. I think Point Sampling would keep it crisp? Try messing with the project settings.
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Post » Mon Jun 27, 2016 11:58 pm

That sure fixed it! Thanks! :-D
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