(Nameless) Tower Defense Game

Show us your completed creations made in Construct 2

Post » Tue Oct 15, 2013 5:42 am

UPDATE: Added in the User controlled weapon and the Home Base HP on the HUD in a cool little HP gauge.LoganJFord2013-10-15 06:14:31
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Post » Tue Oct 15, 2013 10:31 pm

cant figure it out
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Post » Tue Oct 15, 2013 10:40 pm

lol sorry its a bit buggy at the moment but all you do is press G to start the never ending wave and you can shoot your main gun and you can place automated turret on the tiles around the path with the Enter Key
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Post » Tue Oct 15, 2013 11:50 pm

Fun game, with an interesting concept. A few noted bugs.
1. Prices for turrets are incorrect (lvl 1 auto turret says 50, but costs 150, tho i did notice the price of each turret base increases each time you place one, which i did like).
2. Health is not being tracked properly. (Arrow pointed at 150 tho the number said 350).
3. Not really a bug, but add either new waves, harder enemies after awhile, something! once you get three turrets on each of the four edges of the center you can walk away and rack up the points.

Again i like the concept, keep it rolling with some updates.
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Post » Wed Oct 16, 2013 12:03 am

Sorry lol yea i JUST updated with those fixes how ever for number 3 I will be adding a lot of different enemy's (they will not be boxes lol) and more waves.

I may have to redo the entire wave system because right now its very static and I'm not the greatest at making these things work lol

and made it when the wave starts you cant place any more automated turrets, so the points you get for destroying the enemy are useless right now lol because you can't spend it after you start

another side note when you Base HP hits 0 it will continue counting lol i didn't add a end to that yet etherLoganJFord2013-10-16 00:08:35
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Post » Thu Oct 17, 2013 6:07 pm

Do you need help? I can help create graphics for your game.
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Post » Sat Oct 26, 2013 12:36 pm

Be careful, way too much particles when an ennemy dies. Several times, I thought it was some missiles from somewhere. But it was just enemies' explosion.
Otherwise, love your little turrets and the spawning ammo.

Little bug: when selecting my base, in the menu, arrow keys made me navigate through the menu, up and down, but also move the select square on the ground. But I guess you're aware of this.

Aside of this, I love the capacity to be useful. I mean, putting turrets is cool, but being able to play and shoot at the same time, I love the idea.
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Post » Sat Oct 26, 2013 8:09 pm

Yea I know took a break on that to make a particle editor check it out here so I can get the particles optimized

http://www.scirra.com/forum/topic78587.html
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