Naruto Platform Game (Unfinished)

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Post » Tue Feb 07, 2012 7:24 am

Hi, every body as i promised i am updating my first online game ever built !

I am trying to make a platform game based on my most Favorited anime character Naruto Uzumaki. the game is still under process as i am running unlicensed version soon i am going to buy the license and complete this game any plugins and behavior reference to my game will be a lot helpful from this community.I am not a developer, but love to play and make games, before introducing myself to Constructor 2, I was working with Yo Yo Game Maker, but i guess i have succeeded in Constructor 2 only. So i am in Love with it.

Below is the instructions How controls work

Right Arrow Key - Run right
Left arrow key - Run Left
Shift - Naruto Transform into Saske
Backspace - Transform back
Press "Z" and release for special attack, "D" to stop this Attack
Hit spacebar to shoot

http://droidowners.co.cc/naruto/

Just let me know how I am going !

All images have been collected from web i have no copyright on the once i decided to launch my game i will remove all these sprites and other images.

Just few words from the heart, you guys doing great job by building this software and other members who are contributing tutorials and plugins Hats-off to you all and let them coming.

Keep up the good work
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Post » Tue Feb 07, 2012 4:26 pm

Some feedback..
I like the way you are going. It seems you got the basics down but i do have some comments that may help.

The character in orange (Naruto) moves differently. The response time before he actually starts walking is too long. The blue character starts walking faster which makes jumping from standstill a lot easier.
Also i would probably try to keep the buttons for switching characters the same button. So press button 'whatever' to switch between characters AND back. The same goes for the special attack. Have a single button to turn it on and off..

I also noticed the background (mountains) do not tile/repeat properly.
This is actually the only thing you really should change. The rest of it is personal taste. I just like my game more responsive and think most people do.

Keep up the good work mate, you are doing fine :)
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Post » Wed Feb 08, 2012 10:20 am

Indeed its coming along, the last time i tested i wasnt able to move - i think the effect when you change into Saske its cool with the screen shake. Well done :)

It looks like you have coded your movement yourself, have you tried using the "behaviour" platform option?

Regardless, I was having so much fun mucking around with the many ways to achieve a goal when i first started as well. Keep learning (I know I am!). Looking forward to further testing.
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Post » Wed Feb 08, 2012 7:26 pm

Yes, looking good, Freakblogger. I'd echo what GenkiGenga says and ask whether you've used the built-in C2 'platform' and 'solid' behaviors? As UberDrk says, "The response time before [Naruto] actually starts walking is too long" - which definitely suggests you're not using the built-in behaviors.

Check out my Building a platform game tutorial to see how to use them.

Happy Constructing!
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Post » Wed Feb 08, 2012 8:47 pm

Also I would speed your animations up by a factor of 2-3.
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Post » Fri Feb 10, 2012 12:05 pm

Updated Thanks to everybody i really appreciate all your reviews and tips, every day when i work with this software i learned something new your tips and tutorials were of great use specially Velojet Tutorial, @UberDark you find that animation issue now it the quality is improved lot better thanks for the remark.

Let me know how's my progress http://droidowners.co.cc/naruto/

I am facing issues with the sound i kept them in wav form

can some body help me constructor 2 file Link Capx ver78

http://dl.dropbox.com/u/59483270/Naruto%20Platform.capxFreakblogger2012-02-10 12:12:56
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Post » Fri Feb 10, 2012 7:14 pm

Cool fire effect and yes the movement is so much more responsive now. I think that is excellent progress! Keep going and make it bigger and more elaborate :)
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Post » Sat Feb 11, 2012 7:06 pm

@uberdark thanks and i will
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Post » Mon Feb 13, 2012 12:13 am

Hey man I love the graphics but for some reason at the start of the level
and on some platforms he wont jump while running, as in when you're right arrow to run and if you press up to jump at the same time he wont do it a lot of the times.
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Post » Mon Feb 13, 2012 8:47 am

Check it might work properly and thanks for the complement.

Right now i am struggling to make AI enemy for this game soon i'll update LOS tutorial what i have checked so far were a good reference but not of much use.

Any help from senior developers would be great help and appreciated      
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