Necromancer: The Fight For Life. Prototype Video

Show us your works in progress and request feedback

Post » Thu Jun 11, 2015 10:33 pm

Coming to a close with the demo for my Monster Collection RPG. I apologize for the quality of the video below, I still need to learn how to use my screen capture software properly...

https://youtu.be/m5IJqp8Xjbs

All the assets and music are placeholders, but the mechanics are pretty much done, a few bugs here and there to work out but it is almost ready for review, just need to decide when I have enough replacement pixel-art and when the quests are sophisticated enough.

I am very glad I found Construct 2, it is a really good fit for my level of competence. Thank you for all of the forum support too!
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Post » Wed Jun 24, 2015 7:41 pm

how long did it take you to develope this game? just wondering i think its cool
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Post » Tue Jun 30, 2015 11:04 am

I've been working on this for three years, but very part time (around studying, working several jobs and so on), if I were working on it full time it might have taken me three to six months...

Thank you for watching and responding :)
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Post » Tue Jun 30, 2015 11:58 pm

Wow. Incredible, I never tought that Construct 2 could do a game so incredible like this one, but I thing in the right hand all it's possible, I'll wait this game be launched to play... Congrats
You know nothing, Jon Snow
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