Need artist to develop a SMB3 Style level map

Looking to build a team or have a job to offer?

Post » Wed Sep 25, 2013 10:46 am

Good Morning,

I am looking for an artist who can develop a Super Mario Bros 3. style level map consistent with the art style in our game "Leroy Johnson in the Greatest Video Game Ever!" (www.spritesohard.com). We expect the final product to be a little more than two times larger than the map in SMB 3. Concept descriptions, art, and game design documents are already prepared.

Regarding compensation we are flexible with pay and equity. We ask that only those who are over 18 and have a functional knowledge of English apply. This is a wonderful opportunity to be involved on a project that is well into development.

Please respond by PM or send inquires to lcpearso@umich.edu with a sample of your work.

Thanks,

Christian Pearson
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Post » Wed Sep 25, 2013 9:56 pm

FYI-Just so you guys are aware we hired our lead Construct developer off a similar posting a few weeks ago and we have had a great relationship. I hope we can find a motivated artist from this post.

Thanks,

Christian
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Post » Thu Sep 26, 2013 3:19 pm

I would love to do the art for you and if you want you can pay for the art rather than per hour for the first project I would do for yousosensible2013-09-26 15:21:52
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Post » Thu Sep 26, 2013 8:10 pm

pm sent
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Post » Thu Sep 26, 2013 11:38 pm

That looks really cool. I like your concept art!

I really enjoy cel-shaded games like Shank, and Afro-Ninja.

I think I might give this a try-out as well, will PM soon.
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Post » Fri Sep 27, 2013 1:52 am

How does this look?

https://googledrive.com/host/0B7p8-X5UMeryY21yWEVqUklDYnM/index.html

If you like it I will rig him for animation for you too. He is made in Blender.

jojoe2013-09-27 02:06:58
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Post » Fri Sep 27, 2013 3:13 am

Hi Joejoe. This is nice but I would be looking for traditional hand drawn work that is consistent with the rest of the game. You're work is great though and we will keep you in mind!

Thanks,

Christian
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