Need guidance for Bubble Pop type game

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Post » Tue Aug 20, 2013 11:05 am

Hello ..
I need guidance for Bubble pop type game. How to give effect of popping to bubble? How to float them?

IF any one has some experience, demo, tutorial please let me know.
I need it.
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Post » Tue Aug 20, 2013 11:10 am

Popping effect= make a sprite animation of a popping effect and then trigger the relevant frames. Float?
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Post » Tue Aug 20, 2013 11:15 am

how to float bubbles?
How to give them random effects with random color sheds?
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Post » Tue Aug 20, 2013 11:24 am

Float bubbles? Like, moving upwards on the screen? Many ways...look at adding bullet behaviour to bubbles, setting target objects and the 'setangletoward' action. Random colour sheds? Not a lot of info here, I would advise reading the manual/doing some tutorials.
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Post » Tue Aug 20, 2013 1:47 pm

@rambop91 @plinkie

http://db.tt/RI0KDWRk

Sorry, kinda just went with it

If I were you, I'd think about adding a score system, and different colored bubbles with different scores.. And that pop animation
Good luckHoyer2013-08-20 13:50:10
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Post » Tue Aug 20, 2013 1:50 pm

@Hoyer

That's the idea but I'm here to help with general advice, I'm not going to spend time making a full game for someone xD
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Post » Tue Aug 20, 2013 1:52 pm

@Plinkie

I actually didn't mean to
It kinda just happened, and I thought I might as well share an example
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Post » Tue Aug 20, 2013 2:05 pm

@Hoyer

Ya it's good : D
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Post » Tue Aug 20, 2013 4:50 pm

[QUOTE=rambop91] Hello ..
I need guidance for Bubble pop type game. How to give effect of popping to bubble? How to float them?

IF any one has some experience, demo, tutorial please let me know.
I need it. [/QUOTE]
float them using the particles behavior, or the sine behavior with a bullet behavior.
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