Need Help Exporting to iOS

Discussion and feedback on Construct 2

Post » Sat Feb 01, 2014 7:17 pm

I have attempted to export my game to iOS using both the Intel XDK and Cocoonjs and both times it would not run on my phone using the apps both Intel and Cocoonjs provide.

Has anyone else had these problems and if so, how did you fix it?

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Post » Sat Feb 01, 2014 7:47 pm

That is way too vague... do you get errors, do you get a black screen, at which point does it fail... etc... etc... without knowing anything about your game or how you are building it, or any debug info from concoonjs or logcat it is going to be very hard to tell you whats wrong. It could literally be any of a million things. You need to look into troubleshooting in X-Code and CocoonJS.
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