Okay, I tweaked the Jumping system and got it to where I wanted it to be.
Now I am moving on to how the player will interact with the stage.
Right away I ran into a problem with collisions between the player and walls.
I looked for answers to my problem in the forums but didn't find anything of use.
So here is my problem. When my player walks up to a certain point ("which is a wall")
I don't want the payer to pass it. But I still want the player to jump past that point.
Here I got to Pictures From the game Streets Of Rage 2
to show what I am talking about.
The black line In the pictures show the point where the player ("Skate")
can't pass through when walking but, when the player jumps he is clearly passing the line.
Dose anyone have a clue as to how to do this.