Need help making air-based obstacle

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Post » Tue Apr 05, 2011 6:12 pm

Hello! I would be very grateful if I could get some help with this: :)
I am making a level where the player can move in four directions (up, down, left and right in an overhead view).

The square symbolises a machine blows air "down". When the player hits the gusts of air I want the player to move in that direction until they hit a wall or something similiar. I also need, and this is something I did not get to work in my playtesting, the motion to be natural. The player should move slower at first, as if struggling against the wind.

Any suggestions?
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Post » Tue Apr 05, 2011 7:14 pm

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Post » Tue Apr 05, 2011 8:02 pm

Thanks a lot!
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