need help with a NEW kind of moving platform

For questions about using Classic.

Post » Sun Sep 27, 2009 9:52 am

http://www.box.net/shared/ueft1m53xs

ignor layout 1 and just run layout 2, ull notice the problem when u jump on the blue platform. as the platform moves, there are instances of u falling, which is making my character none the less glitch, anyone got an idea?
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Post » Mon Sep 28, 2009 11:47 pm

Sorry, broken link
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Post » Tue Sep 29, 2009 12:24 am

i know i been periodically updating my progress, here is the updated cap, problem is still unsolved

http://www.box.net/shared/q7uasu3ox0
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Post » Tue Sep 29, 2009 1:37 am

I jumped on the platform a bunch of times and never fell off or fell through..... I'm using version 0.99.5.
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Post » Tue Sep 29, 2009 2:45 am

its not that i fall off or fall through, its just that my player vibrates as the platform moves down
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Post » Tue Sep 29, 2009 3:09 am

that's probably becuase he is continually falling then landing (although very quickly, that's why it shakes).
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Post » Tue Sep 29, 2009 3:41 am

TEACHER I KNOWZ!!!
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Post » Tue Sep 29, 2009 5:32 am

is there a way to prevent the fall action when on that particular platform?
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Post » Tue Sep 29, 2009 7:15 am

This is probably because of a bug I already posted on the tracker (here).

For one of my games I have some kind of workaround, which works best with vertical platforms, not so much with horizontal I'm afraid. Still it's better than the constant vibrating. Since it's tailored for my own scrolling system, it's kind of hard to give you actual events for the mentioned workaround. If you want some pointers though, feel free to contact me via PM.

There's a good chance this might get fixed in the upcoming release, so keep your fingers crossed. :)
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Post » Tue Sep 29, 2009 3:09 pm

can you set the sprite to check "overlaps at offset y+1 with vertical platform object", then deactivate gravity and directly set y to be the platform's y-height? Then just reactivate gravity when you jump. Don't have construct here, so can't confirm.
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