Need help with blocks falling when disconnected

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  • I am making a sidescrolling survival game, where you build shelter from materials around you, and i want to implement destrucion, like when a group of blocks are disconected and suspended above nothing, it activates physics, and they all fall.

    Heres a great example

    youtube.com/watch

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  • My approach would be to use multiple behaviors on the blocks. Like the video, I would use physics in combination with pin behaviors. When a block is removed and the Y position of any block changes, pin can be disabled and physics can be enabled. It also depends on the specifics of your game.

  • My approach would be to use multiple behaviors on the blocks. Like the video, I would use physics in combination with pin behaviors. When a block is removed and the Y position of any block changes, pin can be disabled and physics can be enabled. It also depends on the specifics of your game.

    I dont get when the y position changes. How would it change if physics isnt enabled

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